import ResonatorAudioContext from '../audio-context'; import AudioGraph from '../audio-graph'; import ResonatorScene from '../scenes/webaudio-scene'; import { BaseSource } from './base-source'; import { SourceType } from './source-type'; export default class AudioSource implements BaseSource { playing: boolean; looping: boolean; private node; private sceneNode; private buffer; private context; private graph; private scene; private playOnLoad; private position; private playbackRate; private volume; private gain; private type; constructor(graph: AudioGraph, scene: ResonatorScene, context: ResonatorAudioContext, buffer?: AudioBuffer, type?: SourceType); init(): void; getBuffer(): AudioBuffer; setBuffer(data: AudioBuffer): void; play(when?: number, offset?: number, duration?: number): void; setPosition(x: number, y: number, z: number): void; setPlaybackRate(rate: number): void; getPlaybackRate(): number; setVolume(volume: number): void; getVolume(): number; private createConnections; stop(): void; destroy(): void; loop(value: boolean): void; fadeOut(time: number): void; fadeIn(time: number): void; }