assassin-bug/src/engine/commands/look.js

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function LookCommand(args, context) {
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if (args.length == 1) {
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context.examineRoom();
} else {
const room = context.getRoom(context.player.currentRoom);
const items = room.getItems();
let item = null;
for (let i of items) {
if (i.name.includes(args[1])) {
item = i;
break;
}
}
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if (!item) {
const items = context.player.getInventory();
for (let i of items) {
if (i.name.includes(args[1])) {
item = i;
break;
}
}
}
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if (!item) {
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context.output.say(`I could not find a ${args[1]}.`);
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} else {
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context.output.say(`You look at ${item.name}.`);
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context.output.say(item.description);
}
}
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}
LookCommand.metadata = {
category: "Actions",
description: "Examine room or object",
arguments: [
{
type: "item",
name: "target",
optional: true,
description: "Object to examine"
}
]
};
export default LookCommand;