var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
    function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
    return new (P || (P = Promise))(function (resolve, reject) {
        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
        function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
        function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
        step((generator = generator.apply(thisArg, _arguments || [])).next());
    });
};
import { EventBus } from '../../event-bus';
import { SoundManager } from "./sound-manager";
import { KeyManager } from "./key-manager";
export class Dialog extends EventBus {
    constructor(title, soundSet) {
        super();
        this.title = title;
        this.keyManager = new KeyManager(this);
        this.soundManager = new SoundManager(this);
    }
    run(target) {
        return __awaiter(this, void 0, void 0, function* () {
        });
    }
}
